How Much Does It Cost to Own a MakerKids' Franchise?
Owning a MakerKids franchise can be a business, but it does have some initial financial requirements. To open a single location, the company requires that potential franchisees have liquid assets of at least $100,000.
The startup costs associated with owning a MakerKids franchise are similar to those of:
View Similar FranchisesAbout MakerKids
Your dream career awaits. You’ve learned about the power of MakerKids. Now it’s your turn to inspire others. MakerKids Program Franchise is a proven education and business model designed to empower kids, inspire the community and teach leading edge STEM programs. MakerKids runs award-winning STEM programs on Coding, Robotics and Minecraft. We use technology as a medium to help build confidence, social skills, change-making abilities and a positive relationship with technology. Kids have started businesses, won prizes from NASA, been published in magazines, and had positive mental health outcomes. MakerKids was named the #1 franchise concept in the NextGen in Franchising Competition at the International Franchise Association Conference. We have been featured by Forbes, Wired, and more. Help empower the makers of tomorrow. Inquire today.
MakerKids is not currently accepting new franchise inquiries through this site. Please see our comprehensive directory for currently available franchises near you.
Investment Level | $100,000 |
Category | Education |
Training & Support | ✔ |
Business Type | Franchise |
Franchising Since | 2018 (6 years) |
Investment Level Analysis
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